LIGHTLib the World Key Blademaster
Archetype:
World Legacy
ATK:
2000
LINK-2
View:
4616
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2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib the World Key Blademaster" once per turn. ● During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
Lib the World Key Blademaster — Power Evaluation
Final Score: 54 ± 8 · Confidence: Medium
- Intrinsic: 55 · Deck: 54 · Meta: provisional
- Primary role: Material body · Secondary: Searcher/Tutor, Removal
Why it scores here
The card scores mid-range (54) because its Link-2 body is a reasonable material, and its deck-to-field set and shuffle-on-material effects add modest value. It converts little on its own: the Link Summon needs a World Legacy monster in the GY, and no combo data confirms a starter or payoff role. Its presence in all 400 sampled decks and 98.8% co-occurrence with Ash Blossom show it is a consistently played staple, not evidence of intrinsic power, so the deck-level read stays close to the intrinsic value. Its 2000 ATK earns nothing; the score is driven by accessibility, material utility and deckbuilding cost.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Needs a World Legacy monster in the GY to Link Summon and is a non-searchable Link body, but it runs in 400/400 sampled decks at about 1.06 copies each, so the route is live in practice (observed; the summon gate itself is verified from text). |
| Combo & Conversion | 45 | Text gives one extra Link body plus one backrow set from Deck per turn, which is a fair board with help rather than a one-card board; no combo examples are supplied (inferred from text). |
| Resource Economy | 45 | The deck-to-field set adds a card to the field without a GY refuel or hand-card return, and the shuffle is tempo-neutral, so there is no clear card advantage (inferred from text). |
| Effect & Interaction | 40 | The shuffle of one field card into the Deck is real soft interaction, but it only fires after the card is sent to the GY as Link material, which limits it (verified from text). |
| Material Utility | 55 | A Cyberse LIGHT Link-2 is a clean generic Link material for Cyberse builds, and its GY trigger still works as a body even if the card is negated, though no material role counts are supplied (inferred). |
| Resilience & Flexibility | 50 | Each effect is once per turn, and the GY-as-material trigger survives negation of the card's other effects, but the summon gate and single body leave few spots to use it (inferred from text). |
| Deck-Building Efficiency | 60 | Typically one copy (377 of 400 decks) with no garnet or brick beyond the World Legacy GY condition, which is cheap to run in the archetypes that use it (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Searcher/Tutor (Removal effect is scored under effect_interaction, not reweighted). Intrinsic ≈ 55, Deck ≈ 54, Meta = provisional. Modifiers: Conditional summon and set-lock (-2). Final formula: 0.40*Intrinsic + 0.60*Deck (Deck includes -2 modifier; WeightedAxis 51.75, GenericUtility 60, RulesReliability 75, DeckSynergy 58, DeckResilience 55)
Strengths
- Clean Cyberse LIGHT Link-2 body that works as Link material for Link-3+ builds
- GY-as-material trigger converts a used body into a field shuffle
- Deck-to-field set of a World Legacy S/T adds a backrow from the Deck each turn
- Typically one copy, so low deckbuilding cost
Weaknesses
- Link Summon needs a World Legacy monster in the GY, which makes it dead in some starts
- No combo evidence, so starter, payoff and end-board roles are unconfirmed
- Shuffle effect only fires after the card is used as Link material
- Limited interaction: no negate or hand-trap reach
Counters / choke points
- No counter cards are supplied in the evidence pack
- Inferred: opponent GY interaction or the card's own GY being depleted can remove the Link Summon condition
Best use
Material body (Link-2 support for Cyberse builds). Decks: Orcust, Mekk-Knights, World Legacy, Fiendsmith. Suggested copies: 1.
Evidence & gaps
- Verified: Link-2, Cyberse, LIGHT, ATK 2000; World Legacy archetype; summon condition needs a World Legacy monster in the GY (card text); Set one World Legacy S/T from Deck, once per turn, and not activatable that turn without a World Legacy monster in the GY (card text); Shuffle one field card into Deck when sent to GY as Link material, once per turn (card text); Present in 400 of 400 sampled decks, 1.06 average copies, 44 distinct archetypes (deck evidence)
- Observed: 377 of 400 decks run exactly one copy (deck evidence); Mekk-Knights usage inclusion 100%, typical 2 copies; World Chalice 100%, typical 1 copy (usage statistics); Top partner co-occurrence led by Ash Blossom & Joyous Spring at 98.8% (deck evidence; partly a staple effect)
- Inferred: Set effect acts as a Searcher-like deck-to-field route for World Legacy S/T; Link-2 material value is generic within Cyberse builds but untested with combo data; GY condition creates dead-draw risk outside World Legacy builds
- Data gaps: no combos supplied: combo conversion is text-only inference no combo material role or searched-for role counts to confirm accessibility routes no banlist token: assumed 3 copies (unlimited) no counter or interaction data in evidence usage statistics covers only two archetypes






